Put the Grav Beam to work
The Grav Beam is your hauling, placement and physics tool in GRAVHOUNDS. Use it to move loose resources, carry equipment and place Build Kits, then turn the same manipulation system toward enemies or teammate support. Understanding that role makes the tool useful throughout a mission instead of treating it as something you only use while building.
The developer's official GRAVHOUNDS introduction describes grabbing material, transporting equipment and throwing objects across the battlefield. It also specifically mentions moving smaller creatures and sending a health pickup to a teammate.
Mine first, then move the material
The mining laser and Grav Beam do different jobs. In the recorded tutorial, the player first releases resources with the mining laser, then carries the resulting material using the Grav Beam.
For delivery, the tutorial presents two practical options:
- Put resources into a processing port on the Collector.
- Place them on a connected pipeline and let the transport system bring them back.
The second option reduces repeated hauling as your operation spreads. In Gohjoe's player experience, discovering resource transport on the rails changed how he approached collection during a solo run. That supports using your infrastructure, not a claim about a particular maximum throwing range or an optimal collection rate.
Position equipment where the network can use it
A Build Kit is not the same thing as a completed, functioning structure. The tutorial sequence has the player buy a turret kit at the Fabricator, pick it up with the Grav Beam, and position it over a build node.
That gives you a useful construction routine: prepare the connected node, obtain the equipment, then carry it to the intended location. The official introduction describes fast, physical placement as part of combat, so consider where you need the equipment before a wave turns an easy delivery into a rescue job.
The source does not establish universal weight limits, a placement range or an input for every platform. Follow the prompts available in your version instead of assuming that every object can be moved in exactly the same way.
Use throws to help the crew or interrupt a threat
The developer describes throwing nearby objects as improvised projectiles and moving smaller enemies away from the base. A practical use is creating room while your crew deals with the immediate problem. Another is passing useful supplies to a teammate instead of making that teammate cross the fight to retrieve them.
Take care with volatile resources. The official material warns that moving them with the Grav Beam can be dangerous, and narrated player experience includes resources exploding when thrown. That is a reason to handle hazardous material deliberately, not evidence for a fixed explosion radius or a guaranteed safe distance.
Keep this advice within the documented tools and early-build examples. It does not establish the physics limits of every enemy or object in the planned Early Access release.
FAQ
Does the Grav Beam mine resources?
The recorded tutorial uses the mining laser to release them, then the Grav Beam to move them. Those are separate steps.
Can I pass health to another player?
Yes. The developer explicitly describes throwing a health pickup to a teammate as a use for the tool.
Can it grab every enemy?
The official description specifically mentions smaller creatures. It does not establish that every enemy can be lifted.